

Making a free-to-play first-person shooter would be “folly,” Long said. The company has 10 people now and Long hopes to scale it up to around 70 people. The company has had to hire economists to make sure the economy of the game works properly with NFTs. Long acknowledged that the legalities of blockchain, crypto, and NFTs are very complex and navigating them isn’t easy.
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Companies like Forte are trying to offload the difficult chores so that players don’t have to worry about issues like compliance or figuring out how to create crypto wallets, Long said. One of the reasons that Long chose to take money from Forte is that they’re immersed in the blockchain infrastructure. But he sees a lot of opportunities that so far have been unexplored in blockchain games. Long knows that he doesn’t want to create a game with a pyramid of users, which some of the blockchain games are doing as they embrace “play-to-earn” strategies where players can earn rewards, own their own digital items, and sell them to players who join later. “We have Fortnite with its build mode and we know they’re going to spend a billion dollars to turn it into a user-generated game platform.” “My thesis is that this generation of gamers has grown up learning to visually program Minecraft and then aging into Roblox, which is kind of the Legos of game creation,” he said. He was dismissive about the initial coin offerings (ICOs) that faced regulator crackdowns from U.S. Long didn’t always feel that way, as he “came slowly to blockchain.” He started looking into cryptocurrency in 2017, which was relatively early for a lot of game executives.

But there are surveys from Newzoo that indicate that players would really love to own what they’re buying.” “Players never really own what they buy,” he said. Long made a familiar argument about why NFTs are good for players. They are committed to creating sustainable blockchain ecosystems by putting game design and user experience first and we are honored they’ve chosen Forte to help them bring their vision to life.” Why NFTs We believe crypto assets and incentive structures will fundamentally change the way users play games, and we’re extremely excited to see the experienced team at Neon push the envelope forward on what’s possible in the crypto gaming industry by integrating crypto into a deep, immersive, triple-A-style FPS experience.”Īnd Josh Williams, CEO of Forte, said in a statement, “Experienced game developers like the Neon team know that core gameplay and engagement mechanics are crucial for staying power. As a long-time FPS player and prior esports competitor in the genre, I know Shrapnel is exactly the experience my peers and I can’t wait to get our hands on.”īen Perszyk, Partner at Polychain, said in a statement, “Polychain has long held that crypto will enable novel, unforeseen behaviors, businesses, and use cases, and we are seeing another example of that now with Shrapnel. He added, “Neon is authentically leveraging some of the most exciting pillars of utility that blockchain has to offer gaming - its core game design innovates on competitive game modes, and its digital economy will directly reward and empower the community. “It is exciting to see a triple-A games team of this caliber contribute to moving the blockchain gaming ecosystem forward with a focus on quality gameplay and long-term value.” “Griffin is thrilled to be working closely with Mark and the Neon team as well as an awesome group of strategic partners,” said Pierre Planche, partner at Griffin Gaming Partners, in a statement. Comprised of BAFTA and Emmy award-winning video game industry veterans hailing from some of the world’s leading video game companies including Xbox, Electronic Arts, HBO, Irrational, and Zombie Studios amongst others, Neon’s vision is to create the most immersive gaming experience ever seen in the crypto space.
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Spun-out from HBO Interactive, the Neon team has years of professional experience in transmedia, virtual production, and gaming-as-a service.
